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Hey everyone! version 0.133.1 is here! 🎉 We have added some features to game jams and fixed some issues. Check out the full changelog below:

✅ FEATURES:

  • Late Submissions for Game Jams. Now you will never be left behind on a game jam! Hosts will be able to generate late submissions links for users, so they will be able to upload games after end date.
  • Email Verification is now needed to vote on game jams.
  • Added a new Jam Docs entry: "Late submissions"
  • Updated Angular to version 18, updated how the app is built and changes to SSR, resulting in much faster and lighter app

🛠️ FIXES AND TWEAKS

  • Fixed a problem that caused jam pending games html versions not playing in browser
  • Fixed some incorrect error messages
  • Fixed some CSS for better appearance of jams
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Hey everyone! It's been a while, but version 0.131.1 is finally here! 🎉 This is our biggest update yet, featuring our brand new tool for hosting and participating in game jams. Check out the full changelog below:

✅ FEATURES:

  • Game Jams are now live! You can host or participate in game jams, submit games, vote, manage entries, and more. Full details are available below.
  • Pending Games can now be updated and previewed before they are approved. If submitted to a jam, they are visible to everyone. Pending games are only partially editable, and comments are disabled.
  • Added a field in the "Upload Game" section to specify the game jam you're participating in.
  • Added a new FAQ entry: "How do I host a game jam?"
  • Added an isJamGame filter to the game search function.
  • Added a new Docs page covering all the details about Game Jams.
  • Updated the Terms & Conditions to include hosting game jams. Users are responsible for managing their jams in compliance with the law and platform policies.

🎮 GAME JAMS:

Game jams have been our biggest challenge yet, with over 44k lines of code dedicated to this feature. We've created a powerful tool that lets users host incredible events.
Here’s what you can do:
  • Host Jams: Customize them like game pages, create private jams, use invitation codes, set up voting systems, select multiple winners, upload trophies, add co-hosts, moderate easily, and more!
  • Participate in Jams: Submit your games, vote, and engage with other participants.
  • Manage Jams: Send emails, receive notifications, and keep your jams updated.

You can view and search jams in the main game jams page. As any user generated content, jams are able to be banned, so read the rules first!
You will receive notifications when a jam ends, you are a winner of a jam, if a new game is uploaded to your jam...
For all the detailed information, visit our official docs: Game Jams Documentation
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Hi everyone! Version 0.129.0 is here! We've introduced game collaborators and enhanced voting security. Here's the full changelog:

✅ FEATURES:

  • Game collaborators: now a game can have more than one developer, up to 20 developers/collaborators.
  • Times played is now visible under game downloads in game page.
  • New popularity algorithm: now times played are counted along with other stats.
  • Votes can now be disabled for games. If you're facing hate or simply prefer not to receive votes on your page, you can toggle them off.
  • New design for the "Technical Information" section under the upload game form, including collaborators and visual engine form.
  • Users can now only vote for games via IP address, designed to prevent vote manipulation from multiple accounts by the same user.
  • Added items to the Privacy Policy regarding the use and storage of IPs, which are only used for the voting system and are never shared with third parties.
  • Added items to the Terms & Conditions regarding the ability to enable or disable votes, similar to comments. It's the user's responsibility to manage who can interact with their content.

🎮 GAME COLLABORATORS 👥:

You'll never have to work alone on your game again! Now, you can add up to 20 users to your game as collaborators. They'll be marked as developers and have the ability to edit the game just like the main developer. However, the main developer cannot be removed.
If you've collaborated with others on a game, whether they've contributed code, music, or anything else, you can now add them to the game. They'll be able to assist with editing and customization, and they'll be recognized as collaborators. The game will also appear on their profiles!
You can add or remove collaborators on the /uploaded-games page. Collaborators can also be added when you first upload your game as an optional field.
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Hi everyone! Version 0.127.0 has landed! We added some things, here's what's new:

✅ FEATURES:

  • Discord login is here! Now you can use a Discord account to log in.
  • Github login is here too! Same thing, you can now use a Github account to log in.
  • Added a Press Kit page, here you will find info about us, our logos in high quality and contact.
  • Comments from games and profiles can be disabled now. If you are receiving hate or simply don't want to receive comments in your page, you can toggle them.
  • Added a Discord server button in the footer.
  • Added to Terms and Conditions section the Discord and Github third party login mention.
  • A description of the activation and deactivation of comments was added to Terms and Conditions, specifying that it is the responsibility of the user who can interact and comment with their content, and that they are who have to configure privacy settings.

🔧 FIXES & TWEAKS:

  • Icons library has been replaced by plain SVGs, now the page load saves 130KBs, increasing the first load speed.
  • Game cover and images are now always saved as .jpg or .gif, never .png (User profile images are still available at png)
  • Removed some unused CSS from third party libraries. (better load speed).
  • Fixed Cumulative Layout Shift problem due to Font Display.
  • Improved page titles and descriptions.
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Hi everyone! We hope you're all having a fantastic day because we sure are! Version 0.123.0 has landed! Here's what's new:

✅ FEATURES:

  • HTML5 games have arrived! More details below
  • Filter games by system: Linux, Windows, or HTML5
  • When you click "play" on games is now tracked for future filtering
  • Redesigned FAQ, Rules, and Contact pages
  • Compact redesign of game score section on game pages
  • Added FAQ: Can I upload HTML games?
  • Raccreative Star subscription now supports HTML5 games over 500MB
  • Privacy Policy updated with 3 points clarifying user responsibilities, content upload restrictions, and encouraging reporting of malicious content

HTML5 GAMES

They're finally here! HTML5 games mark a new era for Raccreative Games. Any HTML5 games uploaded can now be played directly in the browser within the platform. To upload an HTML5 game, simply visit the upload form, select your HTML5 game file (including an index.html file), and you're good to go! For non-Star users, the maximum HTML5 game size is 500MB. If your HTML5 game exceeds this limit, you'll need to subscribe. This feature includes some additional perks, like customizing the "Play button" and background of the HTML5 game on its page. We also offer the option for users to download the zip file of the HTML5 game. If the developer allows it, everyone can download and play offline, even with the desktop app. Furthermore, you can customize the resolution at which the HTML5 game is rendered, ensuring support for all kinds of games. Full-screen mode is also available. We're currently working on adding mobile support for HTML5 games.
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ROADMAP 🚀

As you know, the Raccreative Games team is working hard to make a cool and useful platform for everyone, so we reveal our roadmap so you know approximately when and what features will arrive in the future!
Some of the features will arrive before the date specified in the roadmap, and some other could arrive later, as we don't know what problems could we encounter while developing them.
Stay tuned, a lot of cools things are yet to be announced and to arrive!
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Hey! How are you all doing? We hope you are doing well and you are enjoying Raccreative! Here we bring you the new features and fixes for the 0.121.0 version of Raccreative Games:

🔧 FIXES:

  • Twitter/X/Discord cards now show games and profiles info correctly
  • Fixed a bug where game images uploaded were appending the game id to the image name multiple times
  • Fixed the canonical url of the game search page
  • Added some missing translations

✅ FEATURES:

  • Important framework related changes to code base (increased performance)
  • Deferring of modules for better load time in some pages like games or profiles
  • Removed Bootstrap CSS (better load time) (- render-blocking resource)
  • Now if a game is banned, the user is able to visit the banned game via notification click
That's all! This update was bigger that it seems because the changes made to the code will bring a better user experience and load times for low end devices, and will bring us the developers a better experience so we are able to deploy more versions faster!
And stay tuned, as we will unveil our roadmap for this year soon!
The Raccreative Games team.
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Inauguration

Today is a red letter day, we are proud to inaugurate Raccreative Games. But first of all, we want to thank all those developers and users who participated in the pre-release phase of Raccreative and uploaded games so that the platform could take the next step.
Raccreative opens its doors to everyone for free and with all the features available today, including game loads, full search and explore section, desktop app, new home page, featured games and much more!

What is Raccreative?

And what is Raccreative Games? Well, if you're still wondering, it's a new safe place where you can upload your indie games. It doesn't matter if you are a solo developer, an indie studio or a student, here you can upload your games easily and for free.
We welcome you to Raccreative Games, a place where we hope to build a strong community and a great platform that helps all the game developers out there.
Stay tuned, because this is just the beginning, the future of indie has just begun.

The Raccreative Games Team
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